Ancient Black Dragon bounty reduced from 199 to 170
遠古黑龍賞金從199下調到170
Ancient Black Drake bounty reduced from 50 to 40
遠古小黑龍的賞金從50下調到40
Ancient Rumblehide bounty reduced from 83 to 65
遠古黃色三角龍(忘記叫啥了)的賞金從83下調到65
Satyr Tormenter gold bounty reduced from 104 to 84
大薩特的賞金從104調到84
Hellbear health reduced from 950 to 700
大熊的血量從950下調到700
Hellbear bounty reduced from 65 to 50
大熊的賞金從65調到50
Ogre Frostmage bounty reduced from 52 to 40
野怪藍胖的賞金從52調到40
重做遠古石頭人:Reworked Mud Golems:
Mud Golems no longer have Spell Immunity
不在魔法免疫
Mud Golems now have 50% Magic Resistance
增加50%魔抗
Mud Golems armor reduced from 2 to 0
護甲從2調到0
Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units' health and damage, and only live for 60 seconds)
擊殺大石頭人會被分成兩個小的Shard Golems(擁有原來30%的血量并且存在60秒)
Mud Golems movement speed increased from 270 to 310
石頭人的移動速度從270提升到310
Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range). They do not automatically cast this
大石頭人和擊殺大石頭人之后出現的Shard Golems都會有個技能Hurl Boulder局勢投拋(0.6秒眩暈,125傷害,30秒CD,800距離)不會主動釋放@chen
Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)
賞金和經驗重調,總價值不變(石頭人32金/42經驗,Shard Golems13金23經驗)
Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills)
被你控制的單位被擊殺了自己得到經驗