Your Mana regeneration is increased by 100% while below half Mana.
當(dāng)你的法力值低于50%時(shí),你的法力恢復(fù)速度提升100%。
奧能渴求 - Power Hungry
Regeneration Globes restore 100% more Mana and grant 10% Ability Power for 20 seconds.
恢復(fù)之球恢復(fù)額外100%法力,并在20秒內(nèi)獲得10%技能強(qiáng)度。
技能強(qiáng)度不疊加,只是刷新持續(xù)時(shí)間
[以太行者]- Aether Walker
If you haven't taken damage in the last 5 seconds, Teleport costs no Mana and its cooldown is decreased by 2 seconds.
如果你在5秒內(nèi)未受到傷害,你的 傳送 將不消耗法力 且 冷卻時(shí)間降低2秒
--- Lv 4 ---
彼消我長(zhǎng) - Dominance
Takedowns restore 25% of your maximum Health.
造成擊殺會(huì)使你恢復(fù)25%最大生命值
充能爆破 - Charged Blast
Basic Attacking a target recently hit by a Magic Missile does an extra 191 (91 + 4% per level) damage.
基礎(chǔ)攻擊對(duì)剛受到 魔法飛彈 傷害的目標(biāo) 造成 191 點(diǎn)傷害
持續(xù)時(shí)間約為6秒, 標(biāo)記 視覺(jué)效果如圖
[三元寶珠]- Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 80% of its base range, the cooldown is reduced by 7 seconds.
如果 奧術(shù)之球 在經(jīng)過(guò)至少80%基礎(chǔ)距離后擊中一名英雄,它的冷卻時(shí)間將縮短 7 秒
必須是直接擊中英雄,并且如果不點(diǎn)提升距離天賦,幾乎需要光球走完全部距離才會(huì)觸發(fā)天賦
[兵要護(hù)符]- Ess of Johan
When Arcane Orb damages enemies, they are pulled toward it's center.
當(dāng) 奧術(shù)之球 對(duì)敵人造成傷害時(shí),他們將被拽到其中心位置
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